
The player can earn affinity with different characters by performing actions or choosing dialogue options that they agree with. Players can also use console commands to raise, lower, or reset a Companion's affinity, but should be cautious - some console commands can permanently affect or change the player's save file. If the player can use console commands, they can use the " GetAV CA_Affinity" command to check and see where their Companion's affinity is at. The game indicates the Companion "hated that": -35 Affinity The game indicates the Companion "disliked that": -15 Affinity The game indicates the Companion "loved that": +35 Affinity The game indicates the Companion "liked that": +15 Affinity When players know how much affinity they need to get, they can keep track of said affinity through the Companion's reactions to what the Sole Survivor says or does.


If the player isn't sure where they sit on the Companion's affinity scale, they can work towards earning affinity and wait for the game to let them know when they've hit a major milestone. The maximum possible affinity is 1000 points, and the lowest possible is -1000 points. Usually, companions will begin with an affinity level of zero. However, there are a few tools that can be used to keep track too. Unfortunately, a companion's affinity level is hidden from the player and can only be seen through console commands.
